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This is a real time VR environment based on

Atlatl Software's PoolMakerPro. It uses assets initially created for the iPad, but they have been repurposed for a PC VR demonstration.

Using 3DS Max, I created the vast majority of the assets in the environment. Most of the textures were created from sourced photos using Quixel Suite 2.0 and from scratch using Substance Designer. 

Also, if it's not nailed down, the player is able to knock it around using the Leap Motion interface on the front of the Oculus Rift. Cat simulator!

 

If the player is mildly crafty, they can escape the bounds of the environment and find this silly easter egg. Does it do anything? Not really, but it sure does look cool in VR.

You can crouch and bat the 

coins around if you want here.

Environment Layout

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